Druid Ruin Witch Smash TH18

TH18 War CWL 12 views

Army Camp

352/352 space
Minion 6 Valkyrie 8 Ruin Witch 2 Druid 14 Troop Launcher 1 Rage Spell 2 Freeze Spell 2 Poison Spell 1 Overgrowth Spell 2

Clan Castle

44/55 space
Headhunter 2 Druid 2

Heroes

Barbarian King
Frosty Giant Gauntlet Rage Vial
Archer Queen
Phoenix Frozen Arrow Healer Puppet
Grand Warden
Spirit Fox Eternal Tome Fireball
Royal Champion
Diggy Seeking Shield Rocket Spear
Minion Prince
Sneezy Dark Crown Henchmen Puppet
Dragon Duke
Unicorn Fire Heart Stun Blaster

How to use it

Druids heal in bear form and do damage in the other, so a group built around fourteen of them repairs itself faster than most Town Hall 18 defences can chew through it. The Ruin Witches are the reason this beats a base with heavy walls - their skeletons spawn on the far side of a compartment and start on the buildings the group has not reached. Valkyries clear the funnel and then join the push. Overgrowth on the first defensive cluster, Rage in the core, Freeze on the Monolith.