Electro Titan Druid TH16

TH16 War Trophy Push 10 views

Army Camp

320/320 space
Wizard 4 Flame Flinger 1 Electro Titan 5 Druid 9 Lightning Spell 1 Rage Spell 3 Freeze Spell 3 Poison Spell 1

Clan Castle

48/50 space
Druid 3

Heroes

Barbarian King
Frosty Giant Gauntlet Rage Vial
Archer Queen
Phoenix Frozen Arrow Healer Puppet
Grand Warden
Spirit Fox Eternal Tome Fireball
Royal Champion
Diggy Seeking Shield Rocket Spear
Minion Prince
Sneezy Dark Crown Henchmen Puppet
Dragon Duke
Unicorn Fire Heart Stun Blaster

How to use it

Five Titans and nine Druids - the heaviest ground group the hall allows, and one that repairs itself as fast as most bases can damage it. It is slow enough that you have to start in the first ten seconds. Funnel wide, one lane, everything together, and hold the Rages until the group is inside the core.