Root Rider Thrower TH16

TH16 War CWL 15 views

Army Camp

320/320 space
Wizard 5 Log Launcher 1 Root Rider 11 Thrower 5 Rage Spell 2 Freeze Spell 3 Overgrowth Spell 2

Clan Castle

40/50 space
Root Rider 2

Heroes

Barbarian King
Frosty Giant Gauntlet Rage Vial
Archer Queen
Phoenix Frozen Arrow Healer Puppet
Grand Warden
Spirit Fox Eternal Tome Fireball
Royal Champion
Diggy Seeking Shield Rocket Spear
Minion Prince
Sneezy Dark Crown Henchmen Puppet
Dragon Duke
Unicorn Fire Heart Stun Blaster

How to use it

Root Riders still do the walking, and the Throwers behind them turn this from a spam army into one that handles a spread base. Throwers lob over walls from outside, so they clear whatever the Riders path past instead of leaving a building standing on the far side of a compartment. Overgrowth is the spell that makes it work at this hall - one on a cluster of buildings buys the group several seconds of nothing shooting back. Freeze the Monolith.