Yeti Witch Smash TH12

TH12 War CWL 6 views

Army Camp

280/280 space
Wizard 10 Witch 8 Wall Wrecker 1 Yeti 8 Rage Spell 3 Jump Spell 1 Freeze Spell 3

Clan Castle

21/40 space
Ice Golem 1 Headhunter 1

Heroes

Barbarian King
Barbarian Puppet Rage Vial
Archer Queen
Archer Puppet Invisibility Vial
Grand Warden
Eternal Tome Life Gem
Minion Prince
Henchmen Puppet Dark Orb

How to use it

A funnel army. The Wizards and the King open one side, the Queen opens the other, and everything else walks straight through the gap into the Town Hall. The Yetis are the damage and the Yetimites they spit out are why this beats compartment walls - do not Jump too early or you waste the spell on a wall the Wall Wrecker was about to break anyway. Witches sit behind, and their skeletons soak the Infernos for long enough that a single Freeze covers the whole push.