Capital Gold (some players call it capital coins) is the Clan Capital's currency. It pays for every upgrade in the Capital, from the Capital Hall to a single wall. Its two regular sources are raiding in Raid Weekends and crafting it in the Forge in your home village. You do not spend it on yourself; you contribute it to the upgrade your clan is building.
This guide covers both sources with the exact Forge rates from the game's data files (release of 13 October 2026), how contributing works, what to spend it on, and how Capital Gold differs from Builder Gold.
| Used for | Every building, wall and upgrade in the Clan Capital |
|---|---|
| Earned from | Raid Weekend attacks and the Forge in your home village |
| Free Forge craft | From Town Hall 6: 150 Capital Gold every 23 hours, rising to 750 at Town Hall 18 |
| Paid Forge crafts | 3,000 Gold or Elixir, 1,500 Builder Gold or Builder Elixir, or 30 Dark Elixir per Capital Gold |
| Most you can hold | 35,000 unspent Capital Gold |
| Spent by | Contributing to an upgrade; every clan member can contribute to the same one |
Earning Capital Gold in Raid Weekends
Raid Weekend runs from Friday to Monday. Your clan attacks other clans' Capitals, and every attack pays Capital Gold:
- Every building you destroy pays Capital Gold, so even an attack that does not finish a district earns something.
- Destroying a district adds a bonus for the troops you have left. The game data scales it by how much health those troops still have, so finishing a district with a healthy army pays more than scraping it with the last few units.
- The bonus attack: each player has 5 attacks per weekend, and a player who destroys a district earns a sixth, once per weekend. Any attack can earn it, not only the last.

The habits that raise raid income are covered in our Raid Weekend guide, and the army for each district in our Clan Capital attack strategies.
Crafting Capital Gold in the Forge
The Forge in your home village unlocks at Town Hall 6 and turns your own resources into Capital Gold, during Raid Weekend or not.
The free daily craft
The free craft costs nothing and takes 23 hours, so you can start one every day. At Town Hall 6 it is the only craft available; paid crafts start at Town Hall 7.
| Town Hall | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Capital Gold | 150 | 200 | 250 | 300 | 350 | 400 | 450 | 500 | 550 | 600 | 650 | 700 | 750 |
Paid crafts
Paid crafts take 72 hours and turn a home village or Builder Base resource into Capital Gold. The amount per craft grows with your Town Hall, but the rate does not: Gold and Elixir always cost 3,000 per Capital Gold.
| Town Hall | Gold or Elixir craft | Dark Elixir craft |
|---|---|---|
| 7 to 9 | 3,000,000 for 1,000 | Not available |
| 10 | 3,600,000 for 1,200 | Not available |
| 11 | 4,200,000 for 1,400 | Not available |
| 12 | 4,800,000 for 1,600 | Not available |
| 13 | 6,000,000 for 2,000 | 60,000 for 2,000 |
| 14 and above | 7,200,000 for 2,400 | 72,000 for 2,400 |
Builder Base resources work too. Depending on your level, a Builder Gold or Builder Elixir craft turns 1,800,000 into 1,200 Capital Gold or 2,400,000 into 1,600. That is 1,500 per Capital Gold, half what Gold and Elixir cost.
Each paid craft needs a free Builder for its 72 hours, the same Builders your home village upgrades use, so plan crafts for when a Builder would otherwise sit idle. Builder Potions and the Gold Pass builder boost speed crafts up, and you can finish one with gems.
Which resource to craft with
- Full storages: craft with whatever is overflowing. A paid craft is the best use of Gold or Elixir that would otherwise be wasted.
- Builder Base resources: once your Builder Base is mostly upgraded, Builder Gold and Builder Elixir have few other uses, and they convert at the better rate.
- Dark Elixir: from Town Hall 13, at 30 Dark Elixir per Capital Gold. Most players need their Dark Elixir for heroes, so this is for when the storage is full.
- Short on resources or Builders: keep the free craft running and skip the paid ones until your home village upgrades are covered.
How contributing works
Capital Gold is yours until you contribute it. Open the Clan Capital, tap the Capital Hall, a district hall or any building, and contribute to its upgrade. Every member can put gold into the same upgrade, and it completes once the full cost is in. Contributed gold belongs to that upgrade.
Unspent Capital Gold does nothing for your clan, and you can hold at most 35,000, so contribute it to your clan's current project as you earn it.
What to spend Capital Gold on
- The Capital Hall, whenever it can be upgraded. It sets how far every district hall can go, and its cost climbs from 50,000 at Capital Hall 2 to 1,000,000 at Capital Hall 10.
- The newest district, until it catches up with the others.
- Defences before anything else in a district, because how many attacks your districts absorb is what your defensive Raid Medals are based on.
- One project at a time. Agree on it in clan chat and fund it until it is done, so upgrades finish instead of sitting half-funded.
Our Clan Capital upgrade guide has the full order, every Capital Hall cost and when each district hall can level up.
Capital Gold vs Builder Gold
| Capital Gold | Builder Gold | |
|---|---|---|
| Village | Clan Capital, shared by the clan | Builder Base, your own |
| Earned from | Raid Weekends and the Forge | Builder Base battles and the Gold Mine there |
| Spent on | Contributions to Capital upgrades | Builder Base buildings and walls |
The one link between them is the Forge, which turns Builder Gold into Capital Gold. There is no way to turn Capital Gold back into anything else.
