TH11 Base Layouts
Every Town Hall 11 base layout we publish for war, trophy, farming and hybrid, each with an in-game copy link so you can load it in one tap.
- 212 layouts
- Updated Oct 7, 2026
- Free, no sign-up
- Easy copy
What is the best TH11 base?
It depends on what you are defending: a war base for Clan Wars and CWL, a trophy base for ranked battles, a farming base to protect loot. ClashBuilder has 212 Town Hall 11 layouts with copy links, including 92 trophy bases, 84 war bases and 13 art & progress bases. The newest was added on Oct 7, 2026.
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TH11 Base Layouts
212 layouts found
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Town Hall 11 guide
Everything you need to know about TH11
What Town Hall 11 adds, what its bases have to stop, the mistakes to avoid - and how to pick one of the 212 layouts on this page.
TH11 quick info
- Total layouts
- 212
- Last added
- Oct 7, 2026
- Most common types
- Trophy, War, Art & Progress
- Copied into villages
- 767
What's new at TH11
- Town Hall 11 adds the Eagle Artillery, which fires across the whole base once the attacker has deployed enough troops, and the Tornado Trap, which pulls troops in and holds them in place.
- Attackers unlock the Electro Dragon, the Ice Golem, the Invisibility Spell and the Grand Warden.
What TH11 bases defend against
- Electro Dragons, whose chain attack spreads along a line of buildings.
- Queen charges covered by the Grand Warden that clear one side before the main army goes in.
Common TH11 base mistakes
- The Eagle Artillery close enough to the edge to be taken out before it starts firing.
- Tornado Traps in corners troops never reach, instead of on the way to the core.
TH11 army & unlocks
What a TH11 army can carry, and what this level adds.
- 260
- Army camp space
- 11
- Spell slots
- 35
- Clan Castle troops
- 2
- Clan Castle spells
- 1
- Clan Castle siege machines
New at this level
- Electro Dragon Elixir troop · up to level 2
- Ice Golem Dark troop · up to level 3
- Invisibility Spell spell · up to level 2
Max levels at this hall
Elixir troops (13)
| Barbarian | 8 |
| Archer | 8 |
| Goblin | 7 |
| Giant | 8 |
| Wall Breaker | 7 |
| Balloon | 7 |
| Wizard | 8 |
| Healer | 5 |
| Dragon | 6 |
| P.E.K.K.A | 7 |
| Baby Dragon | 5 |
| Miner | 5 |
| Electro Dragon | 2 |
Dark troops (8)
| Minion | 7 |
| Hog Rider | 7 |
| Valkyrie | 6 |
| Golem | 7 |
| Witch | 4 |
| Lava Hound | 4 |
| Bowler | 3 |
| Ice Golem | 3 |
Spells (12)
| Lightning Spell | 8 |
| Healing Spell | 7 |
| Rage Spell | 5 |
| Jump Spell | 3 |
| Freeze Spell | 6 |
| Poison Spell | 5 |
| Earthquake Spell | 5 |
| Haste Spell | 5 |
| Clone Spell | 5 |
| Skeleton Spell | 4 |
| Bat Spell | 4 |
| Invisibility Spell | 2 |
From the game's data - the same numbers our TH11 Army Builder uses.
Choosing a TH11 base
Which layout you want depends on what you are protecting. A war base is built to stop three stars from an attacker who scouted you first. A trophy base defends while you are offline against players skipping through opponents. A farming base gives up the Town Hall to keep the storages safe, because loot matters more than trophies while you are upgrading. A hybrid does both jobs a little worse than either, and it is often the right choice while you cannot afford to lose either one. This is where the common attack strategies start. Attackers bring Hog Riders, then Lava Hounds and Bowlers as they level, along with a full Clan Castle and heroes, so the compartments matter more than the level of any one defence.
Copied most in the last 30 days
- 1 TH11 Hybrid Base with Link 2026 - Anti 2 Star #6 134 copies
- 2 TH11 Hybrid Base with Link 2026 - Anti 3 Star #4 87 copies
- 3 TH11 War Base with Link 2026 - CWL #8 28 copies
- 4 TH11 Hybrid Base with Link 2026 - Ranked & Loot #5 27 copies
- 5 TH11 War Base with Link 2026 - Anti 3 Star #2 26 copies
In the last 30 days, players copied TH11 Base Layouts 584 times, and 1 new layout was added.