TH17 Base Layouts
Every Town Hall 17 base layout we publish for war, trophy, farming and hybrid, each with an in-game copy link so you can load it in one tap.
- 350 layouts
- Updated Sep 7, 2026
- Free, no sign-up
- Easy copy
What is the best TH17 base?
It depends on what you are defending: a war base for Clan Wars and CWL, a trophy base for ranked battles, a farming base to protect loot. ClashBuilder has 350 Town Hall 17 layouts with copy links, including 117 war bases, 79 trophy bases and 42 hybrid bases. The newest was added on Sep 7, 2026.
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TH17 Base Layouts
350 layouts found
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Town Hall 17 guide
Everything you need to know about TH17
What Town Hall 17 adds, what its bases have to stop, the mistakes to avoid - and how to pick one of the 350 layouts on this page.
TH17 quick info
- Total layouts
- 350
- Last added
- Sep 7, 2026
- Most common types
- War, Trophy, Hybrid
- Copied into villages
- 3,473
- Average rating
- 3.5/5
What's new at TH17
- Town Hall 17 merges the Town Hall and the Eagle Artillery into the Inferno Artillery. It has no blind spot, fires all four of its homing projectiles in one volley and leaves pools of fire behind.
- The Multi-Gear Tower is a geared-up Cannon combined with a geared-up Archer Tower. It switches between a long-range mode and a fast-attack mode and hits both air and ground troops.
- There are also two Firespitters, aimed defences that cover a cone in the direction you pick, and the Giga Bomb, a trap attackers can see before they deploy.
- Attackers unlock the Sky Wagon siege machine.
What TH17 bases defend against
- Queen Walks and Queen Charges. Firespitter shots pierce through the Archer Queen to the Healers behind her, and its range lets it keep hitting them even when the Queen is out of reach.
- Clumped ground armies, which take heavy damage from the Inferno Artillery's splash and fire pools.
- Flame Flingers and other long-range threats, which a Multi-Gear Tower in long-range mode or a Firespitter can outrange.
Common TH17 base mistakes
- A Giga Bomb on the edge of the base, where a single air unit can set it off. Put it inside, on the path the main ground army will take.
- A Firespitter aimed at an empty side of the base. It only covers the cone you choose.
- The Inferno Artillery dead centre with nothing around it. Offset it a little so it keeps firing while troops fight in the core.
TH17 army & unlocks
What a TH17 army can carry, and what this level adds.
- 340
- Army camp space
- 11
- Spell slots
- 1
- Siege machine slots
- 55
- Clan Castle troops
- 3
- Clan Castle spells
- 2
- Clan Castle siege machines
New at this level
- Meteor Golem Elixir troop · up to level 2
- Sky Wagon siege machine · up to level 2
Max levels at this hall
Elixir troops (19)
| Barbarian | 12 |
| Archer | 13 |
| Goblin | 9 |
| Giant | 13 |
| Wall Breaker | 13 |
| Balloon | 12 |
| Wizard | 13 |
| Healer | 10 |
| Dragon | 12 |
| P.E.K.K.A | 12 |
| Baby Dragon | 11 |
| Miner | 11 |
| Yeti | 7 |
| Electro Dragon | 8 |
| Dragon Rider | 5 |
| Electro Titan | 4 |
| Root Rider | 3 |
| Thrower | 3 |
| Meteor Golem | 2 |
Dark troops (13)
| Minion | 13 |
| Hog Rider | 14 |
| Valkyrie | 12 |
| Golem | 14 |
| Witch | 7 |
| Lava Hound | 7 |
| Bowler | 9 |
| Ice Golem | 9 |
| Headhunter | 3 |
| Apprentice Warden | 4 |
| Ruin Witch | 3 |
| Druid | 5 |
| Furnace | 4 |
Spells (18)
| Lightning Spell | 12 |
| Healing Spell | 11 |
| Rage Spell | 6 |
| Jump Spell | 5 |
| Freeze Spell | 7 |
| Poison Spell | 11 |
| Earthquake Spell | 7 |
| Haste Spell | 6 |
| Clone Spell | 8 |
| Skeleton Spell | 8 |
| Bat Spell | 7 |
| Invisibility Spell | 4 |
| Recall Spell | 6 |
| Overgrowth Spell | 4 |
| Revive Spell | 4 |
| Ice Block Spell | 5 |
| Totem Spell | 3 |
| Angry Spell | 3 |
Siege machines (9)
| Wall Wrecker | 5 |
| Battle Blimp | 5 |
| Stone Slammer | 5 |
| Siege Barracks | 5 |
| Log Launcher | 5 |
| Flame Flinger | 5 |
| Battle Drill | 5 |
| Troop Launcher | 4 |
| Sky Wagon | 2 |
From the game's data - the same numbers our TH17 Army Builder uses.
Choosing a TH17 base
Which layout you want depends on what you are protecting. A war base is built to stop three stars from an attacker who scouted you first. A trophy base defends while you are offline against players skipping through opponents. A farming base gives up the Town Hall to keep the storages safe, because loot matters more than trophies while you are upgrading. A hybrid does both jobs a little worse than either, and it is often the right choice while you cannot afford to lose either one. Attackers at this level bring heroes with equipment, siege machines and enough spells to take out any single defence, and they plan around what they scout. A base here holds up by spreading its strength, not by guarding one strong point.
Copied most in the last 30 days
- 1 TH17 War Base with Link 2026 - Clan War #18 325 copies
- 2 TH17 War Base with Link 2026 - CWL Anti 2 Star #14 155 copies
- 3 TH17 Legend League Base with Link 2026 - Ranked #6 154 copies
- 4 TH17 War Base with Link 2026 - CWL Anti 3 Star #17 110 copies
- 5 TH17 War Base with Link 2026 - Anti 2 Star #13 108 copies
In the last 30 days, players copied TH17 Base Layouts 2,551 times.